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VERIFIED AUGUST 2026
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MODEL · MICROSOFT · ~4.7B (4B QWEN3 DECODER + MAGE-VIT, A FROM-SCRATCH CODEC-NATIVE VISUAL ENCODER)

Mage-VL (4B codec-native video VLM)

The most interesting genuinely-local drop of the window, and a real architecture rather than another fine-tune. Instead of sampling video frames uniformly, Mage-VL reads the video codec itself: it keeps every anchor (I) frame patch and only the motion-salient predicted (P) frame patches, using where the codec spent its bits as the signal for where the detail is. That cuts visual tokens by over 75% and yields up to a 3.5× wall-clock speedup at matched accuracy. It is codec-agnostic — traditional H.264/HEVC via motion vectors, or a neural codec via its learned rate map, with no retraining. A single checkpoint covers image understanding, offline video, and a "proactive streaming" mode where a lightweight gate stays quiet during routine footage and wakes the full model only when something worth commenting on completes.

License: Apache 2.0 · Context: Inherits the Qwen3 4B decoder; trained on rolling codec windows up to 384–768 frames · Released: July 25, 2026

The decision in five lines

The call
Consider — runnable locally, family reference
Best for
Local evaluation and family reference
Runs on
23 hardware picks fit (cheapest: Intel Arc B580 12 GB · $249)
Watch out
Text-only work — it is a vision-language model, and a 4B decoder is not a general chat or coding model.
Evidence
Estimated · last verified August 2026

~4.7B (4B Qwen3 decoder + Mage-ViT, a from-scratch codec-native visual encoder)
PARAMETERS
VISION-LANGUAGE
TYPE
Inherits
CONTEXT
~10 GB BF16 / ~3–4 GB at Q4 — runs on almost anything
VRAM AT Q4

Where we recommend this

This model isn’t currently in an active planner slot. See the runner notes below if you’re running it anyway.

The call

The most interesting genuinely-local drop of the window, and a real architecture rather than another fine-tune. Instead of sampling video frames uniformly, Mage-VL reads the video codec itself: it keeps every anchor (I) frame patch and only the motion-salient predicted (P) frame patches, using where the codec spent its bits as the signal for where the detail is. That cuts visual tokens by over 75% and yields up to a 3.5× wall-clock speedup at matched accuracy. It is codec-agnostic — traditional H.264/HEVC via motion vectors, or a neural codec via its learned rate map, with no retraining. A single checkpoint covers image understanding, offline video, and a "proactive streaming" mode where a lightweight gate stays quiet during routine footage and wakes the full model only when something worth commenting on completes.

When not to use: Text-only work — it is a vision-language model, and a 4B decoder is not a general chat or coding model. Also not a video *generator*; this is understanding only. Microsoft reports the gains against Qwen3-VL-4B with the backbone held fixed and only the encoder swapped, which is the honest comparison, but the numbers are still vendor-run — verify on your own footage before building around the streaming gate.

Runner notes

Not in the Ollama library. Runs via transformers (`trust_remote_code=True`) or SGLang (`--model-path microsoft/Mage-VL`); the repo bundles the codec processor, the neural codec package, and the gate weights, so there is no separate checkpoint to assemble. Eight community quantizations already exist. The adoption signal is unusually strong for something this new — 272K downloads inside about nine days.

License
Apache 2.0
Released
July 25, 2026
Maker
Microsoft

Hardware that fits

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